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a little bit of fantasy...

So cool! Dingbot! (Which reminds me of a certain piece of art I still need to get a hold of, if it's still available after so much delay...)

D&D post-mortem: next time, have the big people battle come closer to the PCs, rather than trying to keep it away so they don't feel "ineffectual." Remember to volunteer more clues in a mystery. And when rain and thunder start up during a run, try to incorporate them, because that's just cool.

It is getting easier, though.


( 3 comments — Leave a comment )
Jun. 17th, 2005 04:01 pm (UTC)
Was a lot of fun. I think that you did a great job. And really, when your players have pretty much figured out who is doing what and why, with only one large surprise, then all is well in mysteryville.

Thanks for the fun.
Jun. 17th, 2005 04:29 pm (UTC)
want one! so cool!
Jun. 17th, 2005 07:10 pm (UTC)
RPG mysteries are notoriously hard to run.

It sounds like you did a good job.

Go on with your DM self! ;)
( 3 comments — Leave a comment )