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Dec. 12th, 2003

You start with a small stage. A few characters, some minor structure. A town, a nearby forest, some caves. The ramshackle spaceport is the site of near-mystical action; when the rare transport comes in, everybody cranes their neck for a peek. As time passes, the characters gain in reputation and ability. And they outgrow their little corner of the world. Never let them be the biggest thing around; ambition should always be driving them to the next thing.

In games, as it should be in life. Hmm.

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highway
crs
just a guy made of dots and lines
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